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(Created page with "== Flamethrowers == Flamethrowers are mechanical incendiary devices designed to project a controllable stream of fire. In Cavesrl Flamethrowers are rare but powerful weapons ...")
 
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The Type-6 is one of the most powerful energy weapons in Cavesrl, being one of the strongest weapons even in the hands of characters with poor ranged skill, when used it causes a violent plasma explosion that will deal very damage to any entity on the affected area and will destroy even the strongest walls, it uses "Plasma Charge" as ammo instead of your energy.
 
The Type-6 is one of the most powerful energy weapons in Cavesrl, being one of the strongest weapons even in the hands of characters with poor ranged skill, when used it causes a violent plasma explosion that will deal very damage to any entity on the affected area and will destroy even the strongest walls, it uses "Plasma Charge" as ammo instead of your energy.
   
However, this weapon is a experiment that never made out of the prototype phase, so use it with extreme caution.
+
However, this weapon is an experiment that never made out of the prototype phase, so use it with extreme caution.
   
 
=== Type-8 "Mjonir" ===
 
=== Type-8 "Mjonir" ===
 
The Type-8 is one of the most powerful energy weapons in Cavesrl, being one of the strongest weapons even in the hands of characters with poor ranged skill, when used it causes an extremaly deadly explosion in a small area followed by several lighting strikes, it uses "Energy Charge" as ammo instead of your energy.
 
The Type-8 is one of the most powerful energy weapons in Cavesrl, being one of the strongest weapons even in the hands of characters with poor ranged skill, when used it causes an extremaly deadly explosion in a small area followed by several lighting strikes, it uses "Energy Charge" as ammo instead of your energy.
   
However, this weapon is a experiment that never made out of the prototype phase, so use it with extreme caution.
+
However, this weapon is an experiment that never made out of the prototype phase, so use it with extreme caution.
   
 
== Melee Energy Weapons ==
 
== Melee Energy Weapons ==
This is a secondary type of energy weapon, none of them requires energy to work, but some still consume it, while most won't use your energy.
+
This is a secondary type of energy weapon, none of them requires energy to work, but some still consume it.
   
 
=== Energy Claws ===
 
=== Energy Claws ===
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|Plasma Claws
 
|Plasma Claws
 
|
 
|
* Increased Damage
+
* Increased Damage.
  +
* Consumes 3-5 energy per attack
 
|}
 
|}
   
=== Energy Sword ===
+
=== Energy Swords ===
Energy swords are modified versions of the Standard Swords.
+
Energy swords are modified versions of the standard Swords, each one as an unique effect none of them consumes energy and they are usually dropped from Portal Guardians, Robots and other Elites.
 
{| class="article-table"
 
{| class="article-table"
 
!Name
 
!Name
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|Energy Sword "Jumper"
 
|Energy Sword "Jumper"
 
|
 
|
  +
* Can attack several enemies at once
  +
* Chance to teleport to a random location
 
|-
 
|-
 
|Energy Sword "Ghost"
 
|Energy Sword "Ghost"
 
|
 
|
  +
* Can attack several enemies at once.
  +
* Chance to become invisible if the user misses
 
|-
 
|-
 
|Energy Sword "?????? "
 
|Energy Sword "?????? "
 
|
 
|
  +
* Can attack several enemies at once
 
|-
 
|-
 
|Energy Sword
 
|Energy Sword
 
|
 
|
* Chance to block projectiles
+
* 20-25% Chance to block projectiles.
  +
|-
  +
|Phase Sword
  +
|
  +
* Can damage several enemies at once.
 
|}
 
|}

Revision as of 12:49, August 1, 2020

Flamethrowers

Flamethrowers are mechanical incendiary devices designed to project a controllable stream of fire.

In Cavesrl Flamethrowers are rare but powerful weapons suited for mid-close combat, they are one of the few weapons that can shoot even if the targeted tile is empty, for this reason they are great at crowd control, Flamethrowers are great support weapons and they use an unique ammo type know has "Flamethrower Fuel".

However, Flamethrowers are nearly useless if your target has fire resistance or if it is completaly immune to fire.

Quality Variations:

Unlike most weapons, Flamethrowers are always found in perfect quality, with a few minor differences on each model such as fuel consuption and initial damage.

Special Variants:

Name Bonuses
Necro Flamethrower
  • Deals fire Damage
  • Ignites targeted tiles
  • Chance to summon allied skeletons

Energy Weapons

Energy Weapons are (most experimental) weapons that can be found with some ease at mid-to-late game, there are several types of energy weapons, including melee weapons, however most of them use the character's energy as ammo.

Ranged Energy weapons.

This is the most common type of energy weapons, they are usually more powerful than a firearm, having shorter reload time and higher damage, but they consume the player's energy to work properly.

Desintegrator

Are powerful ranged weapons, that will deal very high damage, in exchange for a high amount of energy, and although they are described as "experimental" they are quite common mid game being dropped by a few Robots or found inside lockers in some Ancient Ruins.

Phase Gun

Phase guns are one of the most common energy weapons you can find, they deal less damage and are more economic than a Desintegrator, but they have the unique ability to hit several enemies at once.

Phase Repeater

An alternative version of the Phase Gun, they deal less damage per shoot, and will consume even less energy, however they shoot 3 energy bolts per attack, and still posses the ability to hit several enemies at once.

Type-6 "Eraser"

The Type-6 is one of the most powerful energy weapons in Cavesrl, being one of the strongest weapons even in the hands of characters with poor ranged skill, when used it causes a violent plasma explosion that will deal very damage to any entity on the affected area and will destroy even the strongest walls, it uses "Plasma Charge" as ammo instead of your energy.

However, this weapon is an experiment that never made out of the prototype phase, so use it with extreme caution.

Type-8 "Mjonir"

The Type-8 is one of the most powerful energy weapons in Cavesrl, being one of the strongest weapons even in the hands of characters with poor ranged skill, when used it causes an extremaly deadly explosion in a small area followed by several lighting strikes, it uses "Energy Charge" as ammo instead of your energy.

However, this weapon is an experiment that never made out of the prototype phase, so use it with extreme caution.

Melee Energy Weapons

This is a secondary type of energy weapon, none of them requires energy to work, but some still consume it.

Energy Claws

Energy claws are modified versions of the standard Claws, each one has different bonuses, which will give a sligtly advantage to the user, while still having the capabilitites of the normal claws.

Feature Bonuses
Red Energy Claws
  • ignores 50% of the target's armor
Yellow Energy Claws
  • Ignores 25% of the target's armor
Plasma Claws
  • Increased Damage.
  • Consumes 3-5 energy per attack

Energy Swords

Energy swords are modified versions of the standard Swords, each one as an unique effect none of them consumes energy and they are usually dropped from Portal Guardians, Robots and other Elites.

Name Feature
Energy Sword "Jumper"
  • Can attack several enemies at once
  • Chance to teleport to a random location
Energy Sword "Ghost"
  • Can attack several enemies at once.
  • Chance to become invisible if the user misses
Energy Sword "?????? "
  • Can attack several enemies at once
Energy Sword
  • 20-25% Chance to block projectiles.
Phase Sword
  • Can damage several enemies at once.
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