Caves (roguelike) Wiki

Description[]

Bleeding is a negative non-magical effect caused by strikes with sharp weapons (maces are also considered). Deals a small amount of damage for a few turns and reveals the location of invisible enemies (you'll be able to see their blood dripping). This effect can be be applied only to creatures that have blood: Mutants and Goblinoids (Ogres and Goblins).

Version history[]

  • 0.95.1.9 - Bleeding has been added to the game.